#include "VirtualCity.h"

int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nShowCmd)
{
	g_pD3dApp = new VirtualCity(hInstance);
	g_pD3dApp->run();
	return 0;
}

VirtualCity::VirtualCity(HINSTANCE hInstance) : D3dApp(hInstance, TEXT("Virtual City"))
{}

VirtualCity::~VirtualCity()
{
}

void VirtualCity::initState()
{
	m_pState = new MainMenu();
}